New level system! Fritz Blitz 0.6.0.0


I've written almost half of level system over to change how levelmenu will be presented and star point system works.
The idea is to be able to produce level packs in the future.
This also enables us to move faster forwards releasing pre alpha.

Graphics for the level plates are just temporary. I think Emma is going to make some cool pixel art for them at some point.

There was some issues working on the level menu.
Worst thing was a object naming issue with level plates that felt really stupid afterwards.

I was thinking about adding different starts to the game. Should they be bronze and silver style.
Perhaps yarn balls, cat mint and other cat related stuff?
The thought came that  there would be the feeling of collecting different stuff and enables a more complex level menu.

Next i'm going to be working on tipping over stuff and poop particles. This is not necessary at this point but tough we need stuff that can be used in a gametrailer.

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